Hey guys, I've been training skilling for about half an hour or so, and I have a few suggestions for the Skilling Area. It would be kinda confusing to make this is paragraph form, so I'll just list them
.
- I wasn't able to find an anvil on the island. Was I just not looking in the right spot? I suggest coding one near the furnace if we're able to smith, not just smelt.
- Mining exp boost. It takes forever to level mining, whereas smithing goes up pretty quickly. Any chance you can boost the mining exp on each ore?
- More banks. I tend to be lazy when skilling, so would it take long to make a bank near mining/farming and then keep the one near fishing? If not, it would be a big help!
- Woodcutting area. I looked around, and saw regular trees, oaks, and willows, but they're pretty far apart and I couldn't find anything past that. Can you code a group of the regs-magics outside of the fishing bank? Then that bank could be shared
with fishing, if you do the suggestion above that is .I realize this is a new server, so naturally it will have bugs, and I'm pretty sure it's mainly focused on pking, but I do enjoy having multiple skillcapes to show off
. I'm not in too much of a hurry for these, but it would be nice if you could eventually code these in. Thanks!
~Nightz